Overview


There are a total of 12 ghosts. They are affected by a hierarchy system where some ghosts are afraid of others and some are not affected by the hierarchy. The ghosts are also categorized by their level of danger (LOD) which is determined by several components.

Level of Danger


lod.png
Level of Danger/Destruction
The Level of Danger a.k.a LOD is a characterization of the ghost's danger level.
From the highest LOD "Highly Dangerous" to the lowest LOD "Basic", the ghosts have different LOD with relation to the hierarchy system and their "physical attributes", i.e. whether can the ghost be chased away, etc.

Dependant on the ghost itself, it may or may not attack the player which is not steered by LOD. LOD only interferes with the ghosts' "life", damage and "stickiness" to the player a.k.a how tough it is.

Currently, the ghost with the highest LOD is Revenge where it is also in the top of the hierarchy table.

Hierarchy System


hierarchy.png
Hierarchy Table
The picture displayed on the right is the current table for the hierarchy system. Level 1 is the highest level and level 5 is the lowest. In addition, there would be some ghosts that are not affected by the hierarchy due to some reasons. A higher level in the hierarchy would mean that the ghost's LOD is higher compared to his peers in the same group.

**This hierarchy is in it beta stages and will be modified as we go along.




List of Ghosts


Acheri

acheri.jpg
Final Model


Blood Drinkers

blood_drinkers.jpg
Final Model


Doppelganger

Ghasts


ghast.jpg
Final Model



Gjenganger
Poltergeists


poltergeist.jpg
Final Model


Revenge
Seduction

seduction.jpg
Final Model


Spheres

sphere.jpg
Final Model


Strigoi

strigoi.jpg
Final Model


Territorial

territorial.jpg
Final Model


Vortex/Funnel



vortex.jpg
Final Model